Godot Setup

Install the Godot addon and start with named slots.

Godot projects should start with PersistlyGameSaves. Use Last Beacon as a reference sample, not as a required project template.

Setup

Follow this addon setup path.

01

Copy the official addon into your Godot project and enable it.

02

Configure PersistlyGameSaves with a ps_test_ runtime key while you build and QA.

03

Save and load a named slot such as autosave before wiring additional game systems.