01
Copy the official addon into your Godot project and enable it.
Godot Setup
Godot projects should start with PersistlyGameSaves. Use Last Beacon as a reference sample, not as a required project template.
Setup
Copy the official addon into your Godot project and enable it.
Configure PersistlyGameSaves with a ps_test_ runtime key while you build and QA.
Save and load a named slot such as autosave before wiring additional game systems.
Addon Source
Download the addon from the official GitHub repository and copy addons/persistly into your Godot project.
Open repositorySample
Use the sample to verify create, load, sync, and conflict behavior.
Open sample guide