Unity Setup

Use the Unity SDK through the sample project first.

The Unity path is strongest when you start with the playable Last Beacon scene, validate runtime traffic against the public API contract, and only then adapt the integration into your own game.

Setup

Follow this engine-native path first.

01

Open the Unity SampleProject and load the LastBeacon scene.

02

Point the client at https://api.persistly.app and use a ps_test_ runtime key for non-production runtime traffic.

03

Create a save once, persist saveId locally, and verify create/load/sync before changing gameplay code.